Mass Effect Andromeda ps4 download size






















Mass Effect: Andromeda's download size is about what you'd expect. Sherif Saed 1 an hour ago. Dom Peppiatt 2 20 hours ago. Dom Peppiatt 21 hours ago. Dom Peppiatt 22 hours ago. Snowed in. I think it depends. I'm don't tolerate jank in those series either. It's simply unacceptable in this day an age for a AAA game to have the kind of flaws this does. This is what disappointment looks like. Only vaguely related, but according to metacritic, Shacknews' top review score is 90 Super Mario Maker cited , and the lowest is 10 Tony Hawk's Pro Skater 5 cited.

I think zelda is the opposite of a "janky game" unless you're super sensitive to FPS drops. I bet those problems are switch specific, wasn't the game developed for the Wii U and ported to the switch?

I'm playing on the Wii U and haven't noticed any problems. I'm sure the frame rate drops occasionally but it's nothing I notice. If you don't notice that, you're broken in some way.

It's not enough to make me outright quit playing the game, but glaring issues like that make it not the "perfect" game so many people claim it is. Perfect games don't drop to 12 FPS when you turn the camera or deal with more than 3 enemies at once.

I'm about 40 hours in and have yet to encounter a noticeable frame drop. Maybe you're a freak of nature or something. And I definitely agree it's not the perfect game, there are plenty of flaws, but I'm enjoying it quite a bit. No, this has been covered extensively by multiple outlets and Digital Foundry themselves. I know, just saying it's not drastic enough for me to notice. My pet theory is folks who do a lot of PC gaming are more likely to notice frame drops.

I'm comfortable at 30 FPS on the consoles though 60 is always preferable so long as its sustained. Zelda is all over the place. It never exceeds 30 and frequently dips into the 10s. Good on you if that doesn't bother you; I'm almost envious that such a massive performance drop isn't noticable.

Zelda isn't locked 30, at all. It drops all the fucking time on Switch, and you can absolutely feel the chug when it happens. Are you playing it docked or handheld? I've read that it performs much better in handheld mode. BTW I agree with you on the pc gamer thing. If at all possible I play games on the PC since I finally started keeping up with hardware upgrades in Since then I definitely have become more sensitive to lower framerates.

It takes me a good couple hours playing a 30 fps console game to readjust. I'd imagine some people either have a harder time, or just don't bother to take the time to get used to it. I've been to those stables a bunch in game and never noticed the slowdown. It basically is. Cemu will have that shit at 4K 60fps in a month based on their progress so far. I've played maybe 14 hours on the Wii U and have had lots of severe experience altering frame drops.

It's their flagship game on their brand new system and they couldn't even smooth out the framerate with all the extra time they took. They should have designed the software better. You clearly have something in your craw about BOTW but there are like other games you could have used as better examples of buggy games that got god reviews.

Zelda BOTW is shockingly bug free for such a huge open world game. I've seen 2 bugs in hours and they were both AI trying to path through eachother, one was a startled crane trying to fly up a boars ass, for example. The frame rate drops are clearly hardware limitations. It's pretty good low bug wise, but certainly not bug free.

That's simply impossible in anything but I get what you are meaning. It's very low considering if this was a Beth game it would be a trainwreck. I don't remember much 'jank' in it. A lesser game perhaps, but it was pretty bug free for me. I think a chunk of it has to do with the fact Bioware used to be one of the more polished devs. There was a point where I would buy their games no questions asked.

The download size is As for Xbox One, the pre-load has gone live all over the world. The download size is comparable, at This is particularly interesting for Xbox One players who plan to subscribe to EA Access in the coming days to try the game out before launch. Neither of these include the day one patch, which BioWare promised but is yet to be made available. We're still waiting on the PC version pre-load to go live.

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